Saturday, June 20, 2009

Lake Wintergrasp Changes in 3.2





Well blizzard has decided that there obviously is not a way to get the lag to go away in wintergrasp, unless..... they make it just like a normal battleground and you actually have to queue up for it!!!! Ok, well its not an actual battleground, it still only takes place every 2 hours and 30 minutes, oh and now there is a cap on how many people can get into the so called "world PvP" zone, yep only 100 people will be able to get into wintergrasp. 100 lucky people will be chosen from the Queue and put into the battleground, and you can queue up from a battlemaster.
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Quote from Blizzard staff
Wintergrasp
  • To provide players with a more transparent notification of when Wintergrasp battles occur, as well as better control zone population and stability, several changes have been made.
  • Players now have the option to queue for Wintergrasp from a Wintergrasp Battlemaster in any capital city or by simply entering the Wintergrasp zone.
  • Queuing will begin 15 minutes before each battle. If chosen, you will automatically be teleported to the zone. Any players in the zone who have not been chosen from the queue will be teleported out when the battle begins.
  • The queue system remains active for the entire battle. As soon as a player leaves, a new one will be chosen from the queue.
  • Trying to enter Wintergrasp during an active battle for which you have not been chosen will teleport you out. Please note that, as you are now able to fly over Wintergrasp, you will only be teleported out if you try to land and join the battle.
  • Level 80 players get higher priority in the queue than lower level players. In addition, a random selection of queued players will be taken from both the Battlemasters and the zone itself.
  • The queue will accept up to 100 players from each faction, resulting in a maximum battle of 200 players at a time.

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